Don’t get me wrong: video tutorials are great for some tasks, such as a beginner having to orient herself in the software, or to show some kind of special workflow (mudbox and zbrush users, right). But for something as basic, yet useful, as rigging a mech joint, a textural tutorial is godsend.
What do you think? Please leave a comment and let me know what you think about tutorials: lenghty videos or short and sweet cheat cards?


i may have a tutorial at http://www.cgwhat.com that can help you wiht that