3D Rendering

Lost and Found: The 3D robot rendering that my memory did not get right

Lost and Found: The 3D robot rendering that my memory did not get right

A long time ago, I wrote: Does anybody remember a Lightwave page with a faked radiosity render of an awesome Grendizer robot? It was somehow connected to a rendering hack. If you know about it, please send me the link! Well, today I found it. Only, it wasnt’ a Grendizer, it was a Wanzer. That’s why no one told me about it, I guess. Anyway today I found the page and the image while...

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Cyber Demon in Resident Evil style – a forum wip

I kinda like the cyber demon in this wip at 3D buzz, posted by Rich Mason. It reminds me of a monster from Resident Evil, because it has no face, just a mouth. But I may be wrong as I only played Resident Evil on the Playstation I (yes, I am that old). However it’s bio-mechanically engineered, and intentionally looks like the demon found in the original Doom as played on a Pentium I (yes, ...

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Lightwave 10 virtual camera controller and IPR

Lightwave 10 virtual camera controller and IPR

IPR -interactive photorealistic rendering- is hardly a breakthrough nowadays. Despite this, that old chap of Lightwave seems to perform rather well in this video: http://www.youtube.com/watch?v=JhJauu_vB2A from the SigGraph 2010 showcase. But what made me drool was when the presenter bumped the camera to zoom it, and the preview updated with the bump. I want that camera controller! Better yet,...

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Walking Spider Rigs

Walking Spider Rigs

This great tutorial from Lots Of Robots shows how to animate and guide a spider rig. Click the image for the best part of the tutorial, the one where the spider’s goal is moved during the animation. This is a must see tutorial for anybody interested in automatic animation, but it’s a little Max biased, as the whole bunch of leg animation is in a Max Script. I once did a walking spider...

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A classic Mech Rigging Tutorial

A classic Mech Rigging Tutorial

I always liked this tutorial from Escalight, as it’s very easy to follow yet it delivers. The author decided to use bones instead of a joint hierarchy, and this is fine. I find using bones makes things easier for mechanical models as well, because sometimes you need soft mechanics, such as tubes and rubber joints, and this avoids any confusion when rigging multiple sections. The Gundam...

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Emotional Cyber CG short video

This video won an animation academy award and has been created by Youngwoong Jang. I generally don’t like when CG is glamourized with blurred overlay filters (yeah, desaturated Terminator Salvation all the way!) but I must admit it fits properly in this video. Is it just me or the girl’s body briefly glimpsed at the beginning bears some resemblance to Megaman? Love the concept art...

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